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Tech Sergeant Reyes has been getting information from Camp Golf that these stations have been wiped out or attacked from various monstrous foes and factions. Indeed, when you travel to Ranger Station Delta and Ranger Station Foxtrot once more (and speak with Rangers Pason and Kudlow there), you'll get similar stories from all three locales. We'll go in alphabetical order again, so head to Ranger Station Alpha first and foremost.Īt Ranger Station Alpha, you'll again speak with the same ranger you spoke with earlier, Ranger Lineholm. Agree to do so, and then head on out to the first destination. Apparently, distress calls and other mysterious happenings have been emanating from Ranger Stations Alpha, Delta and Foxtrot, and Reyes asks you to head back to those places you were just at to look into the situations for her. All is well for the time being, but Reyes still has some reservations. When you return to Tech Sergeant Reyes once you've handed off all of the code-changing documents, you'll be able to continue on with the side quest. When you arrive, you'll want to talk with Comm Officer Lenk, who will take your new codes and put them to good use. It's due east from the Remnants Bunker, and west from Brewer's Beer Bootlegging. Then, travel to Ranger Station Foxtrot, tucked in the far northwestern corner of the Mojave Wasteland. Either way, when you arrive at Ranger Station Echo, you'll want to seek out and speak with Comm Officer Green, who will (as you should now be used to) take the new codes. If you can hop immediately over there with quick-travel, consider going to a nearby location instead, like the Cliffside Prospector Camp to the east, or the Snyder Prospector Camp to the west. Ranger Station Echo is located due south quite a distance from Camp Forlorn Hope. The final two places you have to go are Echo and Foxtrot.
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Hand over the code documents, and you'll be good to continue to the next location. Once there, find and speak with Comm Officer Scheffer. Delta is actually located just to the south of Camp Forlorn Hope, so you should be able to get there pretty easily. Once you've seen enough to know that no NCR soldier could have survived such an ordeal, you've seen enough, so you can carry on to Ranger Station Delta.
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Carefully, because there are explosives and booby traps everywhere. Carefully explore the camp, especially the interior of its lone building. Unfortunately, this place has been completely devastated by an unknown force. Next up is Ranger Station Charlie, a location southwest of Camp Forlorn Hope, wedged in between the Highway 95 Viper's Encampment to the east, and Harper's Shack to the west. You'll find Comm Officer Tilden there, also in want of some new codes. Then, travel to Ranger Station Bravo at the far northeastern edge of the Mojave Wasteland, just to the east of Bitter Springs.
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There, seek out Comm Officer Castillo, and hand over the new codes. Ranger Station Alpha is to the northwest of Camp Forlorn Hope with the Boulder Beach Campground to the east. Let's take care of these in alphabetical order. If not, the locations will still be shown on your map (if this quest is marked as active on your Pip-Boy), though you'll need to go overland, or quick-travel to a place nearby to arrive. Of course, these locations will be even easier to get to if you have already been to them, since you can simply quick-travel from one to the next. She'll give you a task to complete for her, which involves running new code sequences to six NCR camps strewn around the Wasteland. When you arrive, head to the main tent on the premises and seek out a woman named Tech Sergeant Reyes. The Abandoned Brotherhood of Steel Bunker is to the southeast of it, and the Cazador Nest is to the northwest. The particular camp you'll need to go to in order to get things going on this side quest is Camp Forlorn Hope, an NCR-controlled destination on the eastern edge of the Mojave Wasteland. After all, they effectively control the situation there. As you no doubt know, the NCR is strewn all over the place in the Mojave Wasteland, with camps in every possible nook and cranny. If you're not, then you'll really have no prayer of doing so. You'll need to be friendly with the NCR to have any chance of undertaking this side quest.